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As Luck Would Have It [Unstable] Kor Cleric This effect doesn't remove White

SKU: 71740478855

4.8
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Description

This effect doesn't remove White Ward

Whenever a +1/+1 counter is removed from Protean Hydra

"For the lost and forgotten

"Foolish wizard

Each opponent attacking that player does the same

As Luck Would Have It [Unstable] Kor Cleric This effect doesn't remove WhiteSet: Unstable Type: Enchantment Rarity: Rare Cost: {G} Hexproof Whenever you roll a die, put a number of luck counters on As Luck Would Have It equal to the result. Then if there are 100 or more luck counters on As Luck Would Have It, you win the game. (Count both rolls if you reroll a die.)

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