Stronghold This set being smaller did wonders for the increased amount of feel-good you got from the packs
Limiting the uses created a new knob to tweak and use to keep colorless from innately being more powerful Limiting uses and use cases would be very important for the card type, unfortunately not a lesson which the design team held close to
I need a reason to play this legendary artifact, maybe a strong ability in the command zone like that of Chiss-Goria, Forge Tyrant, but its also a serviceable mana sink
This card is relatively efficient and value-centric for a format like Standard but does require some build around to make stronger in EDH, hence why its down at number 10
A natural inclusion in any colourless Commander deck, Ultima effectively transforms every land into a Wastes when it attacks
When you can put +1/+1 counters onto any creature, the instinctual thing is to put them onto other creatures so that when this dies, your +1/+1 counters stick around