Taking out rival characters to gain lore and take away your opponents lore is a no-brainer, and makes Aladdin, Heroic Outlaw a formidable pick in any Ruby deck
The following cards have been revealed: Sun Titan Frost Titan Vendilion Clique Echoing Decay Grave Titan Inferno Titan Tribal Flames Acidic Slime Primeval Titan Tooth and Nail Wild Nacatl Bloodbraid Elf Worn Powerstone Fiery Islet Nurturing Peatland Silent Clearing Sunbaked Canyon Waterlogged Grove Giver of Runes Repeal Bloodghast Unearth Mortarpod Sword of Fire and Ice Wayfarer's Bauble Now, will you be picking up the whole bundle, or are you just crafting a select few
If the uptick did anything useful or impacted the board, it could even be a reasonable card
It also has a tapped ability for one green mana: Create a 1/1 green Squirrel creature token
So, what else do we need to finish this thing off
I, for example, took the opportunity to design some cards that played into the theme in new ways