This deck offers a good balance between attack and defense, by not only offering lots of tools to quickly summon monsters to the field, as well as trap and spells to enhance both their attack and defense, but also the ability to Synchro Summon the powerful Junk Warrior, who gains attack for every level 2 or lower monster on the field
The Duel Monsters era decks may be some of the least playable, but there were plenty of reasons to choose one over the other
Summoning Drystan with the effect of the Noble Knight trap when equips are about to be destroyed (because monsters they were equipped to is about to leave the field), allows us to use his destruction effect with minimal setup
This is a resource-oriented match in which you both have access to unreal amounts of recursion, and going over the top with a +1 followed by a Sky Striker Ace - Kagari is a simple way to walk away with the win
Not because they aren't strong enough to keep up, but because the wording on the cards directly conflicts with how the game is played in modern times
The "Dwarven" Ritual Monsters also act as the Ritual Spells, allowing you to Ritual Summon a Dwarven monster, and they have an effect that resolves when that monster is Summoned