Through Innistrad, each Game Day was held four weekends after release (X+4), but starting with Dark Ascension, they were pushed ahead to three weekends after release i.e., the weekend after the new set-specific Pro Tour which is where they continue to sit to this day
I'm also hoping to lower the average mana value by removing some of the higher cost cards so when we do catch removal, we're more likely to rebuild quickly
Matte texture
Ad Nauseam makes the player lose life rather than take damage, circumventing the poison counter drawback of Phyrexian Unlife
There are several cards that deal damage, but crucially, they don't deal damage during your opponent's turn and thus do not trigger Valgavoth
We hope you enjoyed this look outside the frame, and John Dale and I will be back next quarter with another pair of articles looking at Great Cards with Underappreciated Art alongside Great Art on Underplayed Cards