Illustrated by Dany Orizio Standard Not Legal Alchemy Not Legal Pioneer Not Legal Historic Not Legal Modern Legal Brawl Not Legal Legacy Legal Comp
That alone ensures repeatable removal on a stick, which is always a great thing to have
Only good if you have enchantments but more and more playable ones are arriving to the point that this might even be viable outside Enchantress decks
Secret Lair x Dungeons & Dragons: Whispers in Candlekeep Counterspell (1.6 million decks, too many specials to list) Dragonborn Champion (36k decks, EA $10) Klauth, Unrivaled Ancient (2k as Commander, 55k as card, EA $30) Miirym, Sentinel Wyrm (25k as Commander, #18 over last 2 years, plus 65k as card, Showcase foil $7) Now this is a Secret Lair
Hes a one drop, you can pay three and tap him to create a token, and then you can pay six and tap him to ultra-populate, giving you a new token for every token you already have
Making land drops does not trigger [casthaven]Standstill[/casthaven], so playing a land that is also a creature will allow you to sneak under the radar