Only a worthy few are permitted within the sentient forest known as Axebane
The toolkit contains over 50 useful cards to power up decks, including dozens of Trainer cards, Arceus V, and Arceus VSTAR, over 100 Basic Energy cards, 4 Pokemon TCG booster packs, 65 card sleeves, a Deck Builders Guide, 6 damage-counter dice, a competition-legal coin-flip die, 2 condition markers, an acrylic VSTAR marker, and a code card for Pokemon TCG Live
It did mean having to sacrifice our occasion advantage to protect our health, as our Archenemy got tricky with pushbacks and creature generation
Normally, adding in a Time subtheme would be clunky, as that's a mechanic which gets better with density, but because Francisco allows us to filter an absolute ton, it's often going to feel like we have more Time Counter synergy pieces than we actually do
On top of that, Surrak and Goreclaw also grants every nontoken creature that enters under your control a +1/+1 counter and Haste
An expert recommendation is to stage your Energy attachments, dedicating one Energy per turn to a Benched Pokmon that you anticipate will be your next attacker