The introduction of job select, saga creatures, and sidequests turn Magic into a complex battlefield where accumulated value is a big deal
Jobs come in the form of special equipment artifacts with the 'Job Selected' mechanic, which will create a 1/1 hero token when the card is played, with the equipment automatically equipping to the token
We will start with the card that has many people think will immediately make its's way into sapphire decks - Sail The Azurite Sea
Teyo and Mistress Kaya were back to back, parrying blows between two Eternals
This deck is going to be so much fun

Release date: 2007-05-04 Angel of Salvation Augur il-Vec Barren Glory Chronomantic Escape Dust of Moments Even the Odds Gift of Granite Intervention Pact Judge Unworthy Knight of Sursi Lost Auramancers Magus of the Moat Marshaling Cry Saltskitter Samite Censer-Bearer Scout's Warning Spirit en-Dal Aven Mindcensor Blade of the Sixth Pride Bound in Silence Daybreak Coronet Goldmeadow Lookout Imperial Mask Lucent Liminid Lumithread Field Lymph Sliver Mistmeadow Skulk Oriss, Samite Guardian Patrician's Scorn Ramosian Revivalist Seht's Tiger Aven Augur Cloudseeder Cryptic Annelid Delay Foresee Infiltrator il-Kor Leaden Fists Maelstrom Djinn Magus of the Future Mystic Speculation Pact of Negation Reality Strobe Take Possession Unblinking Bleb Venser, Shaper Savant Venser's Diffusion Arcanum Wings Blind Phantasm Bonded Fetch Linessa, Zephyr Mage Logic Knot Mesmeric Sliver Narcomoeba Nix Sarcomite Myr Second Wind Shapeshifter's Marrow Spellweaver Volute Spin into Myth Vedalken thermage Whip-Spine Drake Augur of Skulls Cutthroat il-Dal Festering March Gibbering Descent Grave Peril Ichor Slick Lost Hours Magus of the Abyss Minions' Murmurs Nihilith
