Archmage of Runes solves this nicely, allowing you to just play ritual style cards to generate increasing amounts of mana while having enough remaining cards to keep playing them
After going back through every last horrible pick, these are the biggest reasons why I missed so many calls
The six inks (Amber, Amethyst, Emerald, Ruby, Sapphire, and Steel) were released in a mixed-up, chaotic form
Its been over 20 years since this card was reprinted, outside of a single appearance in a Secret Lair
Anything that is looking for the "natural result" is looking for the number shown on the face of the die before these modifications
I just like the idea of using your dead compatriots for information