Most games youll play this for whatever effect you want, and then cash in the other side later on when theres a moment free
All you really have to do is avoid anything with global land destruction, no repeatable extra turns, dont intentionally get any 2-card infinite combos, and you cant have any game changer cards
I would probably try at least one offensive Aura if I were to play a Heliod's Pilgrim deck in Standard today
I imagine that, with testing, Id find that there were some cards I didnt like as much, and Id trim them, and gradually reduce the size of the deck in the process
For this Best of 2025 article, we're going over the top enchantment cards of the year for Commander
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