That's the plan of our deck, but our chosen card type is creature rather than sorcery
Green has no shortage of great card draw options now, whether its Guardian Project or The Great Henge
A chapter ability is a triggered ability that triggers when a lore counter that is put on the Saga causes the number of lore counters on the Saga to become equal to or greater than the abilitys chapter number
Emblems are incredibly powerful in Magic: The Gathering , since there are no cards that interact with them , so you'll have this ability until the end of the game
Black, red, and white support self-sacrificial Aristocrats strategies that can be built with artifact sacrifice in mind
Shadows over Innistrad used investigate as its mana sink, but I'm pretty sure we won't see many new investigate cards in Eldritch Moon since the mystery has been solved