Its themes and its cards just arent good, and it takes a lot to get me into Abzan
While theres still room to tune them up, the land bases are much better
Kumano Faces Kakkazan is a one-mana Red saga that deals one damage to each opponent and their planeswalkers the turn you play it, allows a creature you cast to enter the battlefield with an extra +1/+1 counter on the turn after, and then transforms on turn three
Still not as good as the original Atraxa, but thats a high bar to live up to
The central room where GR3 hangs out, however, has a different vibe, featuring a stage reminiscent of the performances stage as seen in Gen 3 / 4 jury contests Except that its actually a prison cell, and the jury members are Fire Club members held captive against their will
For example Discover counts as point, Brainstorm counts as 1 point, while Skullclamp counts as 2 points, as it is one of the best cards in the game in the right deck (one that is full of small creatures and /or produces many 1/1 tokens)