Rather than opting for a straight-up best deck, you should base your choice on your familiarity with the game, or your play style, so we've pointed out which deck suits which type of duellist
At the end of the Damage Step, if this card battled an opponent's monster: Inflict damage to your opponent equal to that opponent's monster's ATK, also you gain LP equal to that opponent's monster's DEF
At this point, initiative is passed to the other player who may activate another card in response, adding to the chain, then passing initiative back
Not only can you do it, but you can also steal the opponent's rank 5 or 6 and use it as a guide
While on the field, it acts as an extender by allowing you to Special Summon more Dragon Rulers from the deck or banishment
If any player runs out of cards in their deck and cant draw, they lose