Fortunately, there are many ways to ramp in almost every type of deck
It also means cards you control that make you lose the game, like Demonic Pact, wont make you lose
This unassuming two-mana enchantment not only offers the same baseline effect as Felothar, but with the added ability to pay three mana and give creatures you control +0/+1 until end of turn thus making their toughness even larger and inching you closer to Betors biggest payoff of draining each opponent for half their life total, if creatures you control have total toughness 40 or greater
In addition to that, Shadowspear's activated ability allows you to get past protection cards such as Heroic Intervention or Avacyn, Angel of Hope, rendering these typically tricky threats nothing to worry about
Fearow was also a functional competitive card, with its Clutch attack providing a useful trapping effect that could prevent opponents from retreating, creating board states where Fearow could pick off damaged Pokemon
On top of that, additional costs for wharf and storage charges can also be incurred if there are delays due to incorrect classification