A one mana 1/1 with Haste and Menace is going to feel pretty great on turn one, and this can lend its suspect-status to other creatures, helping it stay relevant all game long
I even designed a top-down card to represent the Sphere Grid
One Duelists Trash Is Anothers Treasure Although no card can save a completely "decked" opponent, some Deck archetypes require full Graveyards
You want your conscious mind to be as uninvolved as possible
Then there are single instance ramp spells such as Jeweled Lotus, Irencrag Feat, Dark Ritual, Mana Drain, Culling Ritual, etc
Plus, youll get foil versions of the characters featured on the front of each starter deck, which is nice