The default will be basic land cards in this slot, but that can change from set to set
Foundations has some very strong, and very cool, uncommon cards hidden away in it, with the best the set has to offer worth a good amount of money
Powered by black, green and blue mana, this deck centers on Fallouts mutated creatures like The Wise Mothman, contaminating the battlefield with rad counters that saps players life as well as cards from the top of their libraries over time
While most of this list has been dedicated to cards I think will shine in regular, mid-power games of Commander, this last one is a shoo-in for cEDH-level play
Win Conditions Cosima wins games of EDH with combos, but remember were not doing things the easy way in this deck
Suddenly your 5/5s are 8/8s, your 4/4s are 7/7s, and your opponents are staring down a massive clock they probably can't race