The first diagram looks specifically for cards that show up in the Top and Signature Cards for two or more of these commanders
Legality depends on the tournament format -- Mathemagics can be legal in some formats and banned or restricted in others
Such is the paradox of Bloomburrow, the upcoming expansion for trading card game giant Magic: The Gathering. Taking place in a cozy valley bustling with anthropomorphic animalfolk, its calculated to appeal to generations raised on Peter Rabbit, Narnia, or Redwall. Cards depict gentle, heart-warming scenes: Critters salivate over pies, take romantic boat rides or store acorns in overflowing pantries
This +1/+1 counter commander is easy to work with whatever a player already has, and grows easily
Leading the way is Shenzi, a terrifying way of gaining a lot of lore very quickly
You may want to mark in down a little if you exclusively care about card quality effects