Who / What / Where / When / Why 5W is like a lot of flexible cards in that it isnt really efficient at doing anything specifically because each mode costs one more mana than the general cost (1R is the general cost of a Shatter effect, but on What it costs 2R) aside from the Stream of Life mode on Who, which is pretty suboptimal
For instance: Creatures (21) Planeswalkers (2) Lands (22) Spells (15) By contrast, Colossal Dreadmaw is worse than Carnage Tyrant in 9.44 ways and shouldnt see play in Constructed anywhere
Ishai, Ojutai Dragonspeaker [Partner]: That's a lot of counters if you have many opponents
I've had versions of Hellraiser Goblin in many designs, but that particular version never made the cut
I find it fascinating that, after all this time, Mirrodin Besieged still offers some of the most powerful spells that see frequent play in Commander today
Replacements Draconautics Engineer is nowhere as good as Voldaran Thrillseeker for Vivi, as it lacks the direct clean finish punch that Thrillseeker gave, and the additional counter synergy it functioned with, but the Engineers pair of abilities will work with him under Agathas Cauldron to let team Vivi make a bunch of dragons and haste them