Enchantments: Field of Dreams is great in your recurring play groups where you know people are up to shenanigans - and they prefer to keep those shenanigans private
In the early days, we avoided it because we felt it would feel too similar to Ice Age ( Magic 's sixth expansion and second large expansion) which had Scandinavian influences
If thats the case, then you might want to add more sources of card advantage
Sacrifice outlets are also too diverse in their function to be easily switched off by a single counter card unless its incredibly specific (Angel of Jubilation or Yasharn, Implacable Earth come to mind)
They check that number only while they're resolving or cast respectively and don't count themselves, since they aren't in your graveyard yet
Miller points out that hes spoken to adult couples where one partner is a gamer, and the other, who historically hasnt been into TCGs, has found themselves drawn in by the familiar characters and the unique art style