There's the concept of virtual card advantage, which basically equates getting rid of dead cards as effectively the same as drawing cards
This is a lot to pay, but this ability can be activated as many times as its controller wants, though it has to be at sorcery speed
THE DARK ART OF OPTIMAL RESOURCE EFFICIENCY The fundamental logic for building around discard effects is similar to that of sacrifice you take something normally considered a drawback by the designers and then try to flip into either a neutral or even positive exchange
In that turn, the total damage I would have dealt would have been 32, which the opponent couldn't block
I will never forget that nightmarish story from October 2020 when, in the midst of a global pandemic, a hole opened up on the sidewalk in the Bronx and Leonard Shoulders plunged almost 15 feet into a chasm full of New York City rats
Same caveat applies that this is probably much better if the formats slow, which makes it a more appealing Sealed card