Instead, we're going to work our way through the tiers, from D up to S, and I'll share my thoughts and reasonings on select cards along the way
Erik had taken the oiled mechanic that Vision Design turned in, which was a means to signify that a creature entered with a certain number of oiled counters, and turned it into a mechanic that matched what vanishing does (remove one counter a turn and sacrifice the permanent when you remove the last counter)
This card's value jumps around without strict adherence to a range, as cards listed in worse condition have outsold those listed as cleaner
Trepanation Blade [Fun Casual Gambling Card] Hear me out: I know its a situational card, but I like it
Giving a creature shadow all but guarantees youll be able to sneak some combat damage through, giving your opponents very few ways to stop it
Morpeko [D] Explosive Discontent: 30x damage