At the beginning of your end step, return a land you control, to its owners hand
Edward Kenway will produce five Treasure tokens at that player's end step, provided that he and the others are tapped, which can then be fed to Time Sieve for an extra turn
Look at the top six cards of your library
I'm not sure where exactly this little lizard will fit into Standard decks, but Iredescent Vinelasher does a lot for a 1-drop
Note that it's completely normal to draw eight, nine, or even more lands in the course of a long game
Many of the Emerge cards make for interesting ramp targets that still have versatility in the early game, and sacrifice strategies are often powerful