He continues: "You're gonna play a game of Magic and by doing certain things in the game you're going to unlock the ability to ask questions, much like you do in the game of Clue." And while he makes it clear you can win the match just by playing Magic as you normally would, he adds that "If you make an accusation with the right person, place, and weapon, you will win the game that way by solving the case." It sounds thoroughly bizarre, mixing up games with very different genres and audiences - though obviously we don't know everything yet
Im pretty happy with this decision
A [+1] cost on a loyalty ability, for example, effectively has a cost of "increase enchanted creature's toughness by 1," though it still counts as a loyalty ability
Deck #2 Savage Cookie | Eldraine Standard | CGB 10-31-2019 Creatures (20) 4 Gingerbrute 4 Inquisitive Puppet 4 Locthwain Gargoyle 4 Steel Overseer 4 Venerated Loxodon Planeswalkers (3) 3 Gideon Blackblade Enchantments (8) 4 All That Glitters 4 Conclave Tribunal Artifacts (6) 2 Manifold Key 4 Glass Casket Lands (23) 18 Plains 1 Karn's Bastion 4 Castle Ardenvale Of all the decks I tried, I don't think any deck had a lower individual power rating for cards than this one
Sebastian Rosenauer Archmages Charm
Whether thats because of their flavor, their mechanics, or how perfectly they capture the spirit of Lorwyns return under a darker, more mysterious light