When other tactics and cards are considered, both these options are pointless
That's kind of a lot
Because of this, I see the deck constantly switching between tier 1 and 2, depending on how the meta develops and how decks are approaching the field
I Its Tropical Swing move only costs one energy to use and can hit for up to 80 DP, the most expensive move that costs one energy can hit for
Brainstorm + Lion's Eye Diamond + Wheel of Fortune Infinite cards in hand, Infinite draw triggers, Infinite rummaging Noble Purpose + Children of Korlis + Tree of Redemption Win the game Sheoldred, the Apocalypse + Peer into the Abyss Opponents lose infinite life, Near-infinite lifegain, Near-infinite card draw, Near-infinite draw triggers Council's Judgment + Plea for Power (Extra Turn Lock) Exile all opponents' nonland permanents, take all future turns, potential board lock Homeward Path + Council's Judgment (Exile Your Commander) Reset your commander's status (remove counters, enchantments, etc., and recast from command zone for base cost + tax)
An odd choice for Landstill and when he plays a second Black Vise and starts attacking with Mishras Factorys he has all the pressure he needs