By restricting certain mechanics and strategies to specific colors, Magic is able to maintain a strong balance in the game's power level
Let's assume two games, the first where I played Big Man Down turn one and the second where I played Little Man Down turn one
Aragorn, King of Gondor Archivist of Gondor Archon of Coronation Azure Fleet Admiral Canal Courier Champions of Minas Tirith Coin of Fate Court of Ambition Court of Ardenvale Court of Bounty Court of Cunning Court of Embereth Court of Garenbrig Court of Grace Court of Ire Court of Locthwain Court of Vantress Crimson Fleet Commodore Crown of Gondor Crown-Hunter Hireling Custodi Lich Dawnglade Regent Denethor, Stone Seer Emberwilde Captain Entourage of Trest Fall from Favor Faramir, Steward of Gondor Fealty to the Realm Feast of Succession Fight for the Throne Forth Eorlingas
It works well considering things like Vault 75: Middle School where you dont want your creatures to be permanently bigger
Table of Contents show Guide: How I Ranked the Ways to Sell Decision Paralysis | Illustration by Vincent Proce Accessibility, familiarity, and personal recommendation all factor into the entries Id be comfortable suggesting to someone looking to sell cards
Krosan Verge can stay as well