I would much rather try and get my value in tempo positive ways or in bigger chunks later down the line
As I write this so far it looks like I may have been the only one. As a writer about the Commander format for many years now, Ive made a conscious effort to write about, build and play many, many sorts of decks and color combinations, so it pleases me that people still think of me as a Golgari mage
Most Counter Trap Cards have activation condition that only allow them to be activated in response to the activations of other cards or effects (usually to negate those activations/effects), although there are others that can be activated as Chain Link 1 if their activation condition is met, such as "Black Horn of Heaven", "Negate Attack", or "Parthian Shot"
Step 1: Card Design (WotC/Printer) The very first step in the production of Magic cards is designing them
When Mystic Sanctuary enters the battlefield untapped, you may put target instant or sorcery card from your graveyard on top of your library.
You can equip your opponent's Swiftfoot Boots, pulling them off of their commander so that you can exile or destroy it before they can re-equip on their own turn