Of course, one of the cool things about this card is that you dont always need it to be that perfect game winner it can effectively be a board wipe in the early stages, or just a value play later on if you can sacrifice your board before you slam it
If it would leave the battlefield, exile it instead of putting it anywhere else
Mishra's Workshop created effects that in modern terms were even more obscene, letting you drop cards that cost six mana on turn two without spending any cards
Introduction Warning : this article has spoilers for Baldurs Gate 3
Alternate win conditions can be tied to a wide variety of Magic's mechanics, from rewarding a player based on the size or quantity of their creatures to providing players with a payoff for gaining massive sums of life
So lets tone it down a little, and do something a bit more palletable