Steve and I designed the game to be relatively easy for someone to pick up if they've never played a TCG (trading card game), Ryan Miller While the game is built on simple core rules, how advanced the game becomes is really up to its players, with Miller pointing out that advanced strategies emerge if you want to find them
So you can play what can seem to be a risky, aggressive game, before shocking your opponent with Chernabog
This interaction can mitigate opponents' removal, or we can take advantage of it with sacrifice outlets
Towns for the simple Humans Town is a new land type
OK, now for some trickier questions
The activated ability of The Water Crystal isnt too interesting outside of a Limited format, but could lead to funny moments