Sounds silly at first, but the deck is actually mana-hungry, since cracking clues is an extra 2 mana per turn and the deck has so many ways to draw extra cards each turn cycle, I still need to mana to deploy everything
The two characters sitting facing one another in a cab on the Skywheel, with fireworks going off in the background outside the window
Rings of Brighthearth Rings of Brighthearth doubles up loyalty abilities for just 2 mana
You can cast popular 2-drop Selesnya commanders like Sythis, Harvest's Hand and Catti-brie of Mithral Hall as long as you have Savannah and a Mox Emerald or Mox Pearl in your opening hand
These wells are an important resource - if you play cleverly, you can starve your opponent of the points they need to defend themselves before going in for the kill
The static ability to double all damage Wolverine deals includes commander damage, meaning if it deals 11 combat damage, that will be doubled into 22 and be able to take someone out fully through commander damage