You can see examples of the cards on the Wizards of the Coast blog
You can then choose a Forward controlled by your opponent, and if the cards cost is equal to the cost of the card discarded by the extra cost, you can break it and draw a card
I would bet that at some point in the next few months a high-profile player will lose a high profile match due to a counterfeit card they had no idea about being spotted by a judge
Lets look at the card draw ability first
For certain Commander players, immersion-breaking power isn't worth it, even if these decks can win them many games with the overwhelming power of artifacts, +1/+1 counters, and living semi trucks that roll out and attack for lethal.
The pressure and resilience this card provides the Izzet decks has compressed games too much, leaving decks in Pioneer insufficient breathing room