Living up to his name, this expert marksman can take out any powerful character with a cost of six after his card is played
Bouncing a damaged Kronk or The Prince, Never Gives Up can be a great way to heal them so they can be played again, while bouncing a shifted Hercules or Cinderella will always give you two cards back, and even allow you to add one of them to your inkwell if you're in a position to play the Floodborn card for full price
So no, they arent the same card
The second big flaw I find in Spell Snare is that it serves very little specific purpose in the cube, you never play it really to deal with something generic as you might with a Disenchant or Negate effect
Cori-Steel Cutter Cori-Steel Cutter was too good for Standard, so it was banned
Deaths Shadow got as low as $4 at one point during release weekend, but as one of the most important creatures in Modern right now, it didnt take much for people to scoop them up and push the price back towards $8