For more ideas, there will be a sample deck list at the bottom of the article
These were double faced cards that allowed you to play either side as you saw fit - one side was a somewhat overcosted spell, one side was an enters the battlefield tapped single color land
Spirit of Resilience is like a Cursed Mirror that doesn't get an enters trigger
End the Festivities seems like an incredibly powerful early-game sorcery in four-player Commander, hitting every opposing player, creature, and planeswalker for one point of damage and for only one red mana
While Harsh Scrutiny is an inherently control-oriented card, theres no reason it has to go into a blue control deck
This gives Glarb a unique removal package, opting for synergy over generic power