An issue for it here is that it doesn't deal with anything and so despite wanting tempo recovery cards control decks are not going to want this all that much
I might just play it on and off for a month and then unsleeve it to build a new Hobbit deck when The Hobbit boosters hit the shelves in mid-August This is an oldie but a goodie
In saying that, there are some general rules of thumb regarding selection during a draft that should serve you very well
Introduction to Prophecy helps, just not in the most cost-effective manner
Commander deck A non-foil (51.9%) or surge foil (23.1%) common A non-foil (17.3%) or surge foil (7.7%) uncommon 1 Traditional foil or surge foil basic land A traditional foil (66.7%) or surge foil (11.1%) pizza basic land A surge foil rooftop basic land (22.2%) 1 Traditional foil rare or mythic rare card There are 53 rare (87.6%) and 15 mythic rare (12.4%) cards from the main set that can be found in these slots
Recent decks, like the Emerald/Amber option from Whispers in the Well or the Amber/Ruby Pirate deck from Azurite Sea, are balanced, ready to play right out of the box, and give you a solid feel for how different ink colors work together