Not only could this put the opposition in a lurch if they had specific plans they were working towards or had a large hand of cards, but players could also use it to strategically help themselves get cards if they were running low and had less than three cards in their hands
The Challenger keyword boosts their strength - allowing them to damage an opponent by an extra two points - while Resist reduces the damage received in return by two, making it less costly to send the selected character into a challenge
Let's take a look: Image courtesy of The Gamer Ink Geyser is a 3-cost, non-inkable action for Emerald/Sapphire decks that reads the following: Each player exerts all the cards in their inkwell
You may play permanent cards from your graveyard
The Disney Lorcana Trading Card Game continues its epic story with a ninth set, Fabled, to follow this months Reign of Jafar release
With a combat bonus for swinging at your opponents, players are likely to take the opportunity to get some hits in