Whether you're finding removal, card draw, or finishers, this spell fills every role at once
WU: Artifacts Matter The easy thing about drafting these colors is that its very clear which cards support your strategy (the ones that say artifact in the typeline or rules text), and there are lots of them
Swamp Rarity: Common TYPE: Basic Land SUBTYPE: Swamp CMC: 0 Mana cost: USD: $0.39 EUR: 0.12 TIX: 0.00 EDHREC RANK: - ( : Add .) Swamp Rarity: Common TYPE: Basic Land SUBTYPE: Swamp CMC: 0 Mana cost: USD: $3.63 EUR: 2.18 TIX: 0.29 EDHREC RANK: - ( : Add .) Sword of Dungeons & Dragons Rarity: Mythic Rare TYPE: Artifact SUBTYPE: Equipment CMC: 3 Mana cost: USD: $0.99 EUR: 2.05 TIX: 0.00 EDHREC RANK: - Equipped creature gets +2/+2 and has protection from Rogues and from Clerics
Outside of sacrificing it or destroying the aura, which not every color can meaningfully do, youve now disabled their most threatening creature, potentially for the remainder of the game
Enchanted Rares are always numbered above 204, as theyre alternate art versions of cards in the base set
Being an uncommon is unfortunately detrimental to Fear of Isolation, but its at least an enchantment creature to get extra synergies going on