At least we had that spare Trap to block his movement." "Yeah, yeah." "Not much consolation, though." "What do you think will happen next, Lady Sabrina?" "Who knows
The community drives us and pushes us to be better
It feels like the polar opposite of Hearthstone's Legendary mercy rule, and it's both unintuitive and discouraging
The summoning potential and speed of decks like Rescue-Ace, Rikka and the World Championship-winning Dragon Link strategy piloted by Paulie Aronson are far unlike the slower, less archetype-driven play of the early era of the game
You can negate anything once per turn, even if it's once per turn, the all-purpose negate can't be weak, and with 4000 RBI, you're guaranteed at least two attacks, so if the opponent's field is empty, you can kill one
(You can only gain this effect once per turn.) You can only use each effect of "Mithra the Thunder Vassal" once per turn