White focuses on gaining life, buffing creatures, and preventing damage Blue likes to cast spells, counter spells, and draw lots of cards Black destroys creatures, pays costs for powerful effects, and reanimates slain creatures Red burns foes with direct damage, aggressive creatures, and usually wants to end the game quickly Green generates lots of mana, summons huge creatures, and pumps their creatures with combat tricks As you play, youll find yourself unlocking various currencies like coins and packs, as well as wildcards and experience points
Incredible, isn't it
Its humorous to me how many of these sideboards start with four Duress and four Go Blanks and the hope that its good enough
You can pay two mana and tap Urzas Saga to make yourself a Karn-struct token
I don't even know if limited LCI will be strong enough to let Vito pop off enough to function effectively in a way that will constantly let you at least get trigger 2 off consistently
After all, theres nothing worse than playing a massive green creature, only for it to be killed before it can ever attack