Infernal Contract cost one land and one card (pitching to the Bloom) to draw four more cards
Twilight ProphetTwilight Prophet While there are a ton of playables in this list, I do find myself nodding my head along to a different deck's beat, given that the deck I'm trying to build is trying to stay as low to the ground as possible, with as many two-drops I can play for one as possible
When Ursula, Power Hungry is played, every opponent loses one lore, before you draw a card for each lore lost
So far the only card that lets you do that is Ethereal Valkyrie, which would just let you put a land from your hand face down in exile
If a player can't gain life, that player can't exchange life totals with a player with a higher life total
The player gets the option to pay when this triggered ability resolves