Aristocrats decks are very popular in Commander, and this is an easy way to reanimate most of the key creatures for that archetype
Since I found it very useful for learning, I wrote this article to guide you throughout the same process I experienced
However, Witch-king, Bringer of Ruin could still see play in specific strategies that revolve around creature sacrifice and disruption
The sign pointing at the map's location and saying "YOU ARE HERE" in all caps springs to mind
Then if it has four or more quest counters on it, you may copy that ability
Quick expansion: Mausoleum Wanderer, Drogskol Captain, Supreme Phantom, Tallowisp, Oyobi, Who Split the Heavens, Hanged Executioner, Field of Souls, Geist-Honored Monk, Angel of Flight Alabaster, Benevolent Offering, Spectral Procession, Long-Forgotten Gohei, Promise of Bunrei, Sire of the Storm, Twilight Drover, Drogskol Reaver, Eidolon of Countless Battles, Remorseful Cleric, Spirit of the Labyrinth, Soulherder, Kami of False Hope, Empyrean Eagle, Bygone Bishop, Dungeon Geists, Favorable Winds, Moorland Haunt Goal cards: Kira, Great Glass-Spinner, Spell Queller, Windborn Muse, Selfless Spirit, Deadeye Navigator Tribal Commander: Geist of Saint Traft or Godhead of Awe SEA MONSTERS This ones a little tricky theres no one tribe for sea monsters in Magic , but huge Leviathans, Serpents, Krakens and Fish have been a staple of blue decks since the very beginning