Turn 2, if you draw a Swamp, Sinkhole your opponent to put them a turn behind
40K Warhammer 40,000 Commander 24 - Rare - English The Lords of Change are Tzeentch's greatest servants
Basically, be exceptionally good or be suitably convenient to play
The combination of sacrifice outlet and card draw makes it quite strong, and it only gets better once you start to exploit its ability to control the board
Dyadrine, Synthesis Amalgam An interesting +1/+1 counter commander, Dyadrine takes advantage of any and all mana you have to spend on it, avoiding the issue with X costs
My games have become increasingly glutted with junk like big creatures, mana-ramp, and a decided lack of early and smaller utility stuff