Sevinne, the Chronoclasm Sevinne, the Chronoclasm works well because there are so many synergies surrounding it, like Secrets of the Dead and Torrential Gearhulk
Abjure Absorb Abstruse Interference Access Denied Admiral's Order Aether Spike Amazing Acrobatics An Offer You Can't Refuse Annul Anticognition Arcane Denial Archmage's Charm Artifact Blast Artistic Refusal Assert Authority Assimilate Essence Avoid Fate Bag Check Bane's Contingency Bant Charm Bar the Gate Beast Mode Blue Elemental Blast Bone to Ash Bring the Ending Broken Ambitions Broken Concentration Brush Off Burnout Busted
Is Chaos Terminator Lord legal to play
The full talk, 20 Years, 20 Lessons, is highly worth your time
The most valuable of these is the Korean one, which sits at a market price of nearly $180 on TCGplayer
Never mind that Loreholds mascot is a statue inhabited by the spirit of some long-dead bloke