Zendikar Rising brought new double-face card technology with spells that you can play as lands on the reverse side, giving us a bunch of Commander-quality options for ensuring we make land drops early and draw more gas late-game: When these first came out, there was a lot of discussion about whether these they count as spell slots, land slots, or half of each
Protection cards: There is a disparity of these in this deck, mainly because of the 3 free counterspells + other counterspells typically keep you safe, but there's also just not too much room
This was early to mid-2023
Blue can counter spells on the stack and bounce or exile cards off the board
Just the hunt for incredible card designs is a satisfying enough reason to play the game
If all else fails, chuck out a Triumph of the Hordes and take everyone out through Infect damage instead