Mana-Charged Dragon | Illustration by Mike Bierek For the purposes of our list, multiplayer cards will be any cards that were specifically designed for multiplayer interaction, or become more valuable as the number of opponents increases
When Fear of Intimacy enters, target opponent gains control of it
Id still be on the sell into early hype, then wait plan
It's a six-cost (six generic) artifact creature with Deathtouch and Lifelink
The systems are: Commander analysis 3-layer evaluation of your commander's power Card classification categorizing every card (fast mana, tutors, interaction, removal, card draw, ramp) Game Changer detection checking against the official 53-card list Combo detection integrating with Commander Spellbook's API Synergy analysis scoring 14 strategic axes for enabler/payoff density Card quality scoring using EDHREC popularity data from Scryfall Soft score calculation combining all signals into a 075 score with archetype modifiers Each system can independently floor the bracket (force a minimum) or contribute to the weighted soft score
How To Use Conjure Though it's meant to be the 'big selling point' of conjure, the fact that the cards are treated as if they've always been in your deck isn't really the best thing about the mechanic