The entire deck is built to manipulate probability, with the single most crucial card being Krarks Thumb, an artifact that allows you to flip two coins and ignore one
Orzhov is one of my personal favorite color pairs in Magic
Theres a decent amount of card removal to help enact your game plan, too, while Yuna, Grand Summoner and Walking Ballista still command a decent price
Right off the bat, I dont know how many clocks (if any) exist in MTG, but if we could build a deck revolving around clock artifacts and a bunch of creatures helping us build our clocks, that would be great
Youll need Ral, Storm Conduit, two copies of Expansion, four mana to cast them in succession, and enough mana to get the combo going
Cinderella, Melody Weaver costs five to play but has the Singer ability which allows her to sing songs that cost nine ink or less