However the positives are there with the toughness boost wrapped up in a fight spell that flexes its cost
It presents you with a host of choices, providing pressure and card advantage in one sleek package
Wick has one of these abilities built in, letting you pay one blue, black, and red mana along side sacrificing a Snail to have Wick deal damage equal to that Snail to each opponent, while you draw cards equal to that value
Counterspells and bounce spells are reasonable, but usually we get something harder in blue like Capture Sphere (although that didnt end up being very good, it was mostly for archetypal reasons)
This Gamma playtest card is an incredibly rare artifact from the dawn of the game
and in the case of Mutant Menace and Rad counters, we cant really add much directly to that theme since this is a brand-new mechanic