The repetitive gameplay it encourages isn't the greatest, but thankfully its weak stats and main use in a multiplayer format makes it less of a pain to deal with
Jeskai Whenever one or more creatures you control deal combat damage to a player, draw a card
Lauren Bond: Revisiting Strixhaven was an opportunity to expand further on the setting and it was clear from early focus group conversations that players were excited to know more about the world of Arcavios
It might end up in the final deck, but I won't pick it voluntarily
Short of having a few grand to drop on the Power Nine, I had to figure out a way to speed things along
Similar to the original Manifest mechanic, this version gives you the choice of one of the top two cards of your deck, meaning you can easily dump a card type that's usually hard to get into your graveyard to begin with, like land or artifact