Unlike Viewpoint Synchronization, Eagle Vision remains a fantastic play for its Freerunning cost even if it isnt played on curve
Unlike cheaper planeswalkers, six-mana walkers wont typically pull you back from a losing boardstate, instead serving to cement an advantage or eke out a win from a tight game
It might seem like this card has three different modes, but in most games you will be using either of the two more powerful ones: either kill a creature or kill a creature and make a 1/1 token
City Pigeon is a card that enables web-slinging for green-white, but it's also great to modify on for white-blue
The [c]Circle of Protection[/c] cards are a mega-cycle of white enchantments that each cost two mana, 1 white and 1 generic
Elvish Archdruid is a staple for any Elf-based Commander strategy since it can encourage explosive turns