As far as Commander goes, I think that Nature's Rhythm is a very playable card but will probably be a backup to Finale of Devastation since, in Commander, it's pretty easy for a green deck to make enough mana that Finale not only tutors up a creature but also Craterhoof Behemoths up the team for lethal
One mana to destroy a target artifact is already the best rate we can hope for, but 5 for a one-sided board wipe that's guaranteed to sink that Mishra, Eminent One deck is just excellent
There is a bit to track with the wide range of counters you might use, but some colored dice do nicely to differentiate the counters
Thats the kind of win condition we can all get behind, because its absolutely absurd, and these three cards are definitely some of the best Forgotten Realms MTG Commander cards
(2022-12-08) Finality doesn't target the creature to receive +1/+1 counters
Cards like Hymn to Tourach, Hypnotic Specter, and Mind Twist were among the best cards in the format