End step And there you have it the 20 Essential White Commander Cards
1 Grond, the Gatebreaker
(2019-08-23) If the games turn order is reversed again, it will return to the default order used at the beginning of the game
Lilo - Best Explorer Ever Pros: Team Challenger +2 tempo burst, can hit ready characters via Alien trigger Cons: Needs bodies, wants Alien tag Scar - Finally King Pros: Ally anthem plus repeatable card draw Cons: Sacrifices Allies, needs a specific curve for full value Tinker Bell - Giant Fairy Pros: Shift, ETB 1 to all foes, extra 2 damage on banish Cons: Six-cost can clog, needs earlier Tinks for earlier impact
The trading tools automatically match you with other users who have what you want, which is genuinely useful if you trade locally or by mail
Any green card that gives you an avenue to draw some extra cards should not be overlooked, although I do find it odd that the Pack Leader's pump ability brings it up to five power and not the required six