However, there are restrictions: Characters cannot use their activated abilities on the turn they are played
They are played to your board using their ink cost
Equipment commanders without white are always dicey because they miss out on the best support cards, but Gilgamesh, Master-at-Arms provides a huge mana advantage between the free equipment and the free cost to equip to itself
Headed up by Bartz and Boko, who also appear on a sorcery card, this set focuses on action and adventure
Sephiroth, the Savior (Atraxa, Grand Unifier) Atraxa, Grand Unifier decks tend to be flicker soup exploiting the obscenely powerful enters ability on their commander
Her ability to keep Sagas on the field indefinitely by removing Lore Counters (and buffing herself in the process) means that any deck without reliable Enchantment removal is going to have a really hard time surviving against her